Nass Scripts
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    • 🔫Paintball
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    • 💡Neons
      • Installation
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  1. Scripts
  2. Paintball

Changelog

6/21/2024

New game modes

Killfeed added

Leaderboards were added for all game modes.

New UI components for game scores

Overall UI improvements

Custom objects for CTF & Dog Tags

Fix for UI showing and hiding outside of a paintball game

Updated map spawning logic

Added new translation options

7/5/2024

Updated death handling logic

Fixed an issue that would duplicate lobbies when deleted

client/client.lua
client/unlocked.lua
html/*
server/server.lua

7/20/2024

Added support for new nass_libupdate

Added support for multiple setup peds

7/30/2024

Fix for issue with spectating

client/client.lua
server/server.lua

9/2/2024

Added version checking function

Removed weapon wheel

Fix for translation timer issues

Fix for some random errors

9/5/2024

Fix for spectating issues with team games

client/client.lua
server/server.lua

12/26/2024

Testing leaving game support

Added support for team radios (pma-voice)

New team deathmatch mode under arcade

Complete overhaul for spectating system to fix issues with leaving games while spectating.

Optimizations

Change of file structure

Added pre-config for map : https://github.com/EncodedDevelopment/Encoded-DeDust-2-Map-Conversion

Fix NPC and target not spawning or showing on server start

4/25/2024

Bug fixes

Code cleanup

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Last updated 22 days ago

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